﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace SLG.GenericGame.Designer
{
	/// <summary>
	/// Interaction logic for CharacterPage.xaml
	/// </summary>
	public partial class CharacterPage : UserControl
	{
		public CharacterPage()
		{
			InitializeComponent();
			InitData();
		}

		private void InitData()
		{
			//using (ModelContext context = new ModelContext())
			//{
			//    var list = from Character c in context.GetQueryable<Character>()
			//               select c;

			//    grid.ItemsSource = list;
			//}
		}

		private void UserControl_Loaded(object sender, RoutedEventArgs e)
		{
		}
	}
}
